The adventurer awakens back at the Adventurer's Guild, and Momodi reveals that they were found unconscious and brought there by a woman named Minfilia, who asks to be visited at The Waking Sands, in the Merchant's Ward of Ul'dah.
Walking in that direction, the adventurer finds Yda and Papalymo laying on the ground, and awakens them, only to notice they are surrounded by wolves. The battle against them ends quickly, but a treant emerges from the ground and attacks everyone, forcing the adventurer to run until a group of Moogles, sent by E-Sumi-Yan, calm the treant and saves them.
The battle begins, furious and bloody, with Dalamud just overhead. Neither side steps back from their conviction, until a roar tears across the sky, and a massive pillar falls from Dalamud. The Alliance stares in awe. The final phase of Darnus' Meteor Project is complete, and as the pieces of Dalamud begin to shower Eorzea with flames, they realize the worst is yet to come. From within Dalamud the elder primal Bahamut awakens from his slumber and begins to bathe the world in fire.
After the adventurer awakens, Merlwyb recruits them as her personal envoy to Ul'dah and Gridania. Merlwyb wants to hold a remembrance ceremony in honor of the fallen at the Battle of Carteneau, and when the adventurer delivers the news to Ul'dah and Gridania, Elder Seedseer Kan-E-Senna and Flame General Raubahn Aldynn agree. The adventurer returns to Baderon, who needs one last job to be done before sending the adventurer out into the world.
After the adventurer awakens, Raubahn recruits them as his personal envoy to Limsa Lominsa and Gridania. Raubahn wants to hold a remembrance ceremony in honor of the fallen at the Battle of Carteneau, and when the adventurer delivers the news to Limsa Lominsa and Gridania, Admiral Merlwyb Bloefhiswyn and Elder Seedseer Kan-E-Senna agree. The adventurer returns to Momodi, who sends them to her colleague Baderon, who needs assistance with a request, as a favour and to help send the adventurer into the world.
After the adventurer awakens, Kan-E-Senna recruits him as her personal envoy to Limsa Lominsa and Ul'dah. The Elder Seedseer wants to hold a remembrance ceremony in honor of the fallen at the Battle of Carteneau, and when the adventurer delivers the news to Limsa Lominsa and Ul'dah, Admiral Merlwyb Bloefhiswyn and Flame General Raubahn Aldynn agree. The adventurer returns to Miounne, who sends them to her colleague Baderon, who needs assistance with a request, as a favour and to help send the adventurer into the world.
Meanwhile, the Warrior of Light was beckoned to return to the Rising Stones in Mor Dhona where they find Ser Aymeric's lieutenant Lucia waiting. She informs the Warrior of Light that the dragon's roar has gone out across the land and is calling the dravarians to war. They fear that the Keeper of the Lake has awakened and ask that the Warrior of Light investigate it personally. After battling through the remains of the airship covered in dragons and other beasts drawn to Midgardsormr's presence, they face off with the wyrmking himself who recognizes them as being the Warrior of Light, Hydaelyn's chosen. The mighty dragon states that they should view the truth of things with eyes unclouded and dispels the Blessing of Light put upon the Warrior thus causing the crystals that have been collecting and shining to fade into darkness. Midgardsormr then takes the form of a small drake and forges a new pact with the Warrior: to come along with them, to offer wisdom and insight, and to "Watch... Listen... and Wait..." mocking Hydaelyn's words and alluding to some connection between the two.
At the control deck of the final coil, Bahamut, now without his thralls, awakens to directly attack the party. Alisaie, now knowing the whole truth and being inspired by the Warrior's countless deeds of heroism, shields the party stating her resolve to protect and nurture the potential of man. Overjoyed that his sister has found her own path, Alphinaud joins his powers unto hers, creating a path to allow the Warrior to warp into the primal's heart, where they confront and defeat an incarnation of it's will. Back at the coil, Alisaie shuts it down, causing Bahamut to finally dissipate into aether and bringing the tale of the 7th Umbral Calamity to a close.
NOAH meets back at base camp to discuss their findings, most obviously that the long-dormant mechanisms of the Crystal Tower have somehow been reawakened and that it has been slowly absorbing aether. In order to ascertain what coaxed them into motion after several thousand years of stillness, the Expedition determines that they will need to ascend Syrcus Tower, the main spire of the structure, after the research team completes it's initial investigations.
The current Doga and Unei are clones, a couple of many created by Amon during his research under Xande, but have been imbued with their original selves' will to stop Xande, unlike the rest. They further reveal that Xande caused the 4th Umbral Calamity, activating the Tower to gather energy from Dalamud at levels it could not sustain, and releasing it to the surrounding land, causing a great earthquake that swallowed the Tower itself. As it happened, Amon cast a stasis spell on the Tower and it's inhabitants, awaiting a day when it would re-emerge and Xande could resume whatever ambitions he had. This came to pass when the 7th Calamity dragged the Tower to the surface, awakening those inside. The clones, also trapped within, managed to escape and have been wandering the land since, hoping to find a champion who can put an end to Xande once and for all, a champion they believe to be the Warrior. They also note that G'raha has the royal blood running through his veins, as denoted by his singular red eye, a colour unique to Xande's descendants.
Inspired, and confident that their legacy will not die, Doga and Unei awaken the dormant powers of the Royal Blood within G'raha, granting him full control of the Crystal Tower in the process, before remaining behind to annul the covenant once and for all. The Warrior, G'raha and Nero rush to the quickly diminishing gate, with Nero's corruption being cleansed by the covensnt's annullment. Back in their world, the Warrior and G'raha relay the events that have transpired to the rest of NOAH. Saddened by the lost of the clones, but glad to have control over the Tower, Cid and Rammbroes decide that it must be permanently sealed away so as to prevent any misuse of it in the future. The expedition team returns to Saint Coinach's Find to organize their findings while G'raha remains behind with the investigation team.
Some time later, however, they learn that G'raha has forced all of the researchers out and go to confront him at the gates of Syrcus Tower. There he reveals that the fully awakened blood of the Allagan Royals has granted him the memories and wish of the ancients. After the 4th Umbral Calamity, the survivors began to rebuild their lives yet sought the light of the Crystal Tower, a symbol of hope and triumph to them, and prayed that one day it would return as a beacon of hope in the future. To make that wish a reality, Princess Salina, the last surviving Allagan royal, entrusted her blood and memories to her closest advisor, Desch, who was G'raha's ancestor.
Deep in the engines of Azys Lla sleep the Warring Triad, a trio of powerful primals captured by the Allagans during their conquest of Meracydia. Thordan had attempted to claim the power of these eikons for himself but was stopped by the Warrior. Nevertheless his actions had consequences as now the Triad are at risk of awakening due to the loosening of their bonds. With the help of the mysterious of Unulkalhai, the Warrior will need to prepare to face these relics of history. 041b061a72